![]() Spending Quotient or SQ is a measurement of your economic management of the game that uses your unspent resources and collection rate in a formula to produce a number. For that, we’ll need 2 new numbers to focus on: Spending Quotient & Supply Blocked Time. That’s it, you don’t have to win the game to pass to the next level. Your goal while doing the staircase is to spend your resources efficiently. See this screen? Stop worrying about it Getting Started Here is the kicker, you don’t have to win the game to pass to the next level. Keep your enjoyment up, we are going to take your attention off that scary MMR and gives you new numbers to pay attention to. Each step adding more and more complexity to the game as you pass each level. Using the StairCase Method you’ll play through 6 simplified steps, 7 if you play zerg. The StairCase says “forget all that! We are going to work on a core skill, your ability to spend effectively and have fun while doing it! “. Build orders, raising your APM and micro, it all can feel overwhelming and stressful. At lower leagues, it feels like you need to learn a ton. The Staircase is an improvement method that emphasizes making StarCraft 2 fun for lower league players while introducing core skills to focus on when they are ready. Not wanting this to fall out of complete use, I have updated some of the elements and want to give it a shot at re-introducing it. It was outdated, some websites it used are no longer around. When I first stumbled onto it, I fell in love with the system, but I ran into some key problems. Not to mention watching your precious MMR points go down is harrowing at any level.Įnter The StairCase, a system developed by JaKaTak with the idea of introducing players to the full multiplayer game at their pace. Players are tossed on an aggressive ladder to fend for themselves and get beat up time and time again with little guidance of what they should be doing next. Though campaigns and tutorials make attempts at introducing the basics fall short of guiding through the core experience which is multiplayer. There is so much to know and learn that it feels overwhelming. Something that has always bothered me about the game is how it onboards newer players. ![]() What about those who don’t have enough experience? StarCraft is a hard game, I think anyone reading this already knows that but if you’ve already made it through to a certain stage of the game (diamond + ) then you’ve already got a good handle on the game to stick with it.
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